NGO Runner
C# • Unity • Mobile Development • Game Design • Blender NGO Runner is a satirical infinite runner mobile game developed in Unity using C#. Players navigate the busy streets of Innsbruck, dodging obstacles and persistent street fundraisers in a humorous take on city life.
The project served as a deep dive into mobile game mechanics and optimization. Efficient collision detection algorithms and object pooling were implemented to ensure high frame rates on mobile devices.
Additionally, integrating touch-based control schemes required careful tuning to feel responsive. The game also features a local high-score system and unlockable characters to drive player retention.